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chesterfield 'deep button' tilable texture package 1.0

These are the textures used in the parallax shader demo.

 
Cel Outline Shader 1.0

Cel Outline Shader is a dx vertex shader exposed to 3dsmax 6, 7 and 8.

It uses the most common technique for realtime cartoon outlining, creating a copy of the mesh, pushing the vertices along their normals with inverted culling.

 
Radiosity Mesh Converter 1.0

Radiosity Mesh Converter

Converts adaptive tesselation radiosity to vertex color. Supports 3dsmax 7.5 and 8.0.